Mirror problem.

HI. Does anyone know why the mirror in this scene (see screen shot) doesn’t work correctly? So when it goes onto the next mirror the reflection is slightly off and showing a different part of the room.

Might be your phong angle? I usually set it to 21 degrees to make surfaces flat.

Can we assume the mirrors are lined-up EXACTLY? The slightest angle difference can make a big difference.

Removing or disabling the phong tag will fix this.

Thanks guys. I removed the phong tag and it worked. Also it has a fillet of 0.1 which when removed fixes it, but I wanted a fillet on it. :smiley:

You still should be able to have no phong tab and also a fillet in place :wink:


Yes I’ve kept the fillet on and just removed the phong tag. All works now thanks :smiley:

No problem! :smiley: