Mirror with magnified reflections

Hello, I’ve tried searching but found nothing helpful after checking too many pages…

So, I have a scene with a self-lit make-up mirror.
It’s fine now, but i want the mirror to show a magnified reflection of the scene. Now it’s just showing a normal mirrored reflection.
In addition, it would be cool to have some control over the amount of magnification/distortion…

Is this possible and if so, what’s a good workflow for it or is it just a material adjustment?

Thanks a lot!
JR

You can either make the mirror slightly curved to the inside, or else edit its vertex normals (if it is a single quad) so that they point slightly to the inside of the mirror rather than strictly perpendicular.

Best regards,
Vlado

Thanks Vlado,
I’ll adjust the model.

JR