Missing Corona References

Hi

I have a scene which was setup in Corona but need to render it in VRay. Although I have used the converter a number of times, there are Corona Bitmaps and Corona Normals still somewhere in the scene. How do I find these and remove them?

Also, is there a way to make sure when rendering that any dll’s or dlt’s from another renderer are being referenced?

Thanks, N

Modifier modifier ZORB can find these easily.

Thanks, I didn’t know about that.

Zorb is a very handy tool for mass changing and finding things in your scene.

I just tried Zorb and it’s incredible - without it, it would be almost impossible to find the assets which were causing the issues. Thanks again Ashley, this is now a core tool for my workflow!