I am having some problems with the “check for missing maps” function.
My render isn’t quite working correctly, so I thought I’d try the missing maps dialogue to find out what is missing. The only problem is that it isn’t very useful: see below.
I’ve also made the V-Ray messages visible in the image so you can see that they also aren’t very illuminating as to what the problem actually is.
How do I find what the missing maps are, and where they are?
It’s also worth saying that I have checked the Asset Tracker and there are (as far as I can see) no missing maps. I am now going through all the x-refs and
As a side note, if you try running Relink Bitmaps (Relink Bitmaps - colinsenner LLC) do the bitmaps show in RB? You can use the “find” feature of RB to attempt to locate where these are assigned. Once you figure out where they are with Vlado’s help, let me know and I’ll update Relink Bitmaps to find things like this in the future. Thanks.
I only use V-ray 2.40.04 and we have not yet decided to shell out for version 3.0 and the render nodes. I am not sure where I can get the “nightly builds 2.x” in order to test them. My concern with using a nightly build is that I’ll have to update all the nodes as well, otherwise I’ll be running a different version. We have 3 computers with V-Ray and 7 render nodes.
If you think it’s worth me trying to get the file and all it’s assests (inc x-refs) I can try, but it may take some time, and I might run out of time to deal with it before the next major deadline.