missing inputs on triplanar node

hi, we’re missing some inputs to the triplanar node. specifically Scale, blend, frame offset and texture rotation

Regards Alexis

Hm, indeed the Scale input is missing and we’ll expose it, however the blend/frame offset/rotation are not map-able - exposing them as inputs is probably a mistake (in case you are comparing to Maya). If you plan to drive them using geometry attributes, I’m afraid that won’t work.

All the best!

thanks alot! scale was the one we needed :slight_smile: