Hi - I have a fairly niche setup, where I’m placing a piece of distorted glass in front of the camera to deliberately cause ripples and distortions in the scene.
This was working fine, and is still working in the interactive viewport, but when I come to render properly the effect disappears.
Any ideas?? What is going on or if it’s a bug?
(The glass panel is a legacy material, no reflection, distortion contolled by noise).
Ah nevermind - fixed it.
for reference the problem seemes to be that the glass panel was made from a plane inside C4Ds ‘Thicken’ object.
Once I make it from standard geommetry it works fine.
I couldn’t reproduce it. Corona 12 Update 1 Hotfix 1, C4D 2025.1.2. A material with noise used as displacement renders fine in interactive viewport, Corona’s IR, and PV. Could you share this scene with us, or any scene where this can be reproduced?