here are 2 lamps i entered in evermotion’s modern lamp competition
all rendered in v-ray for SU
hope u like them ![]()
C&C are always welcomed
Re: modern lamp
Hi, i don’t like the first one, i think the render is out of contrast, and very low poly. but the second one, i’m very excited with that, actully i’d like to use it on, one of my scens hehehe. Only one thing, the DOF seams to be in a very low subdivision.
Congratulation.
Re: modern lamp
10x 4 the comment :)…well the renders are not taken into acount 4 this contest so i did
some fast ones…
maybe i shouldn’t have posted them yet…
i’ll work on them a bit and make them presentable ![]()
10x again
Re: modern lamp
I have to say i DO like the first ONE… think it is very artistic
Re: modern lamp - improved blur
10x DW
glad u like it
Re: modern lamp - improved blur
how did you create the second lamp…? Especially the lens in the lamp
Re: modern lamp - improved blur
DW : what u see in the lens is the reflection of the hdri i used - and i didn’t model the lamp in SU - for complex object modeling i use different programs. I model in SU architectural models and simpler objects ![]()
Re: modern lamp - improved blur
I like them both. I love the first one.
Re: modern lamp - improved blur
also a fan of the first one ![]()
Re: modern lamp - improved blur
thx West and Free Agent ,
glad u like it
Re: modern lamp - improved blur - three more lamps ![]()
nice work mate especially the Esprit version.. what kinde of material are you using… if I may ask… is it an omni light>? btw
Re: modern lamp - improved blur - three more lamps ![]()
10x DW
on the esprit lamp i used a modified plastic material with 0.8 reflection
and for the light…i assume u are asking about the light inside the lamp and not the environment, i used a rectangle light…i never used an omni light ![]()
Re: modern lamp - improved blur - three more lamps ![]()
Ok very impressive. I like it a lot. I am also doing a school project on… designer lights.
And I am trying to create an material tat looks the same as the 3de (Jello) lamp. Ware you can see the light inside is shining true the material a bit..
Could you tell us something about ho you manage to do that..
Re: modern lamp - improved blur - three more lamps ![]()
i did that render in a hurry so i didn’t have time to tweak materials…the light is all done in postproduction in cs3…i would’ve used (if i had time) a SSS material for the white part (a color modification of the “wax” material and the orange cover, a low reflection colored glass) - that’s how u could get that effect…i chose the fast way and did it by hand
oops




