More maps

Apparently they don’t. Tried a couple and always got a similar error message:

B:\\Material\\OSL\\BlackBody.osl:17: error: Syntax error: syntax error
[OSLIntegrator::compileOSLShaderToOSO] Could not compile shader B:\Material\OSL\BlackBody.osl (OSL to OSO)

You can use the 3ds Max OSLMap texture - it works totally fine with V-Ray.

We do have some work on our own OSL support to make all shaders work, but there is little need to use the V-Ray specific texture for the moment.

Best regards,
Vlado

Except when you don’t dare to upgrade to Max 2019. Which I guess most of us don’t.

Yeah, we are on a Max 2018 perpetual license and are definitely NOT going to update to 2019 rental.

Hm, I didn’t think about that… As I said, we are working on this and things should be a lot better for the final V-Ray Next release. We are basically going through all the supplied shaders to make sure they render.

Best regards,
Vlado