Hey guys,
I have a huge problem here which causes me a lot of trouble. I am trying to render a rig shot of a moving car. So the car is sharp, and the background blurred. Like in this image here:
For this, I animated my car to drive along a path and attached the camera to it. Then I rendered in ADV on CPU, and this is the result. Looks correct to me.
For fine tuning the scene I need to run IPR, and there the motion blur is totally wrong. Why is the car blurred, and the surface below the car stays sharp? I didn’t do anything different, exactly the same scene and setup. Could anybody please check this is a bug?
I believe this was in the release notes of one of the recent versions. Camera motion blur working correctly in IPR. In the past the camera did not motion blur its motion in the IPR, though objects did, but this led to an incorrect result.