Got commissioned to do renders for a house in the mountains. Found this project challenging because exteriors are hard to simulate convincing vegetation. My solution was to use close views that hint the story of the context but close enough to not be overly complex. Hope you like it comments are needed.
Thanks to tranganhhp for a few components of the interior found them matching the feel that i wanted.
Nice work, i have some feedback bro, …I think exterior is burn in some parts, vegetation looks nice, grass is flat and repetitive, outside floor material needs some bump or displaement, car is very lowpoly, night scene with fog is very nice i like the mood, Interior is the best of all images but lens flare looks weird and the carpet is flat rectangle with a fur texture, ceiling lamps has only one on.
well, first of all, its hard to make an exterior with so many plants… i’ve been there so i recognize that this is a good work.
i think your images are too burnt and the floor needs either bump or displacement, cause it looks too flat.
on the other hand… the interior… wow hehehe, it looks terrific. i would only work with that flare that you used… i don’t think it’s well positioned
Lavoro fantastico!!! posso farti una domanda forse banale? io sono nuovo del forum… così ciao a tutti!!! Come fai a dare quell’effetto di invecchiato al muro..? con il dirt di vray o particolare texture-map?
grazie per la tua risposta e complimenti ancora!!
ii_web
I’m sorry with all… I’m sorry to all … I forgot that here the Italian does not know anyone … re-post in English:
Great job! I ask you a question perhaps trivial? I’m new to the forum … so hello to all! How do you give that effect of aging on the wall ..? with the dirt of vray or specific texture-map?
thanks for your response and congratulations again!
ii_web