Here an image with qmc/lc all worked fine but when I have add 3 vraymtl wrapper at the scene the dots appear, I need absolutly to have the red light and others things on.
How can I do?
herer it’s real dots no? ![]()
Here an image with qmc/lc all worked fine but when I have add 3 vraymtl wrapper at the scene the dots appear, I need absolutly to have the red light and others things on.
How can I do?
herer it’s real dots no? ![]()
Is there an other way to light an object without having these dots, or a param to tweak?
When you remove the wrapper and just use the regular object material, does it render ok? Also, what are the wrapper parameters?
Best regards,
Vlado
yes indeed, when I remove the mtlwr and I let the vramtl in place all is fine.
mtlwrapper is: emitting gi=6 receive=2 all is default.
Like Jonas said me I have tested to remove the mtlwrapper and just make the object lighter in the vray object property and this work fine with the same parameters:shock:
A bug???