I have a logo with 4 colours in total (including black). Is it possible to have these 3 colours come from 1 object? At the moment I have the texture for the smoke in the RGB channel. I’m getting the red but it is in the wrong place. The blue and black are not coming through at all whereas the light colour is in their position.
Hey,
What is your texture mapping type and what mode is the source in? Check the notes in the RGB option here just in case: Chaos Docs
Cheers!
Sorted it. Thanks!

