Hi guys,
I am experimenting with Corona and till now I always used a single VDB smoke in my scenes but I tryed to duplicate and render and finally I get this very ugly result. As you can se the volume box of one grid mask the smoke of other grids.
There’s any parameter to adjust to fix it ?
It’s a known limitation of current volumetrics implementation. Developers are working hard to address this issue in the future versions. You can read more about volumetrics limitations here: https://coronarenderer.freshdesk.com/support/solutions/articles/12000040687-volumetric-fx-known-bugs-and-limitations
Oh , ok.
Thank you
This is already fixed internally, so the fix should be included in the upcoming daily build (https://coronarenderer.freshdesk.com/support/solutions/articles/5000570015).
