MultiChannel Displace just a test

this pict. as been done to test my pc’s speed in a complex rendering :slight_smile:
the wood have a displace, the 2 ring have an internal diplace and external one too, Also the wall as u can see have a displace.

Naturally i’m talking 'bout Vraydisplacement. :wink:
Anyway i think that scene can be improoved, so every C&C are welcome :slight_smile:

so.. no comment ? :?

i think the image is too much blurred with glow…

/.mario’

IMO, the inside of the treasure looks too clean compared to it’s outside and the overall aspect of the image. I like the key. I suppose it’s displaced too, right?

Nice test, keep it up.

Regards,

Nenad

@MarioRothenbuehler:
the pixture is blured 'cause i whish to have a “magical” atmosphere :wink:

@Nenad:
yes, the key and the “hole key”, are to displaced object..
i’ve made the texture, then applied it to a plane..
after that i’ve traced the boder of the key with a spline and then
extruded and displaced :wink:

the inside of the box use the egzVrayWax i wish to have a “velvet” effect but the resoult is very poor :frowning:

Nice work ..

There is one thing that I need to ask .. are those rings???

If so .. did you make them big on purpose??

Leo