Multimatte causes all lights to blow out

Hello,

I have a strange problem here, the fact of adding a multimatte channel in the render elements causes all my light to burn at render. If I delete it, all is fine.

Using vray 1.5 sp1 and max 2008, all 64 bits.

A simple scene and everything works, but not in that one which is kinda heavy…

Any idea please ?

Thank you very much

It would be hard to figure this out without a scene really… if you can send some portion of the scene that demonstrates the problem to vlado@chaosgroup.com it will be useful.

Best regards,
Vlado