Do these two things work together? I’ve tried assigning Material ID’s within each of the materials in a VrayBlendMTL and when I add the MultiMatte it doesn’t render anything in any of the RGB channels.
Any idea’s?
Do these two things work together? I’ve tried assigning Material ID’s within each of the materials in a VrayBlendMTL and when I add the MultiMatte it doesn’t render anything in any of the RGB channels.
Any idea’s?
Sorry to bump but I’m on quite a time-sensitive project and really need some help with this.
Does anyone have any idea’s why this wouldnt work?
Cheers,
Gary
I’d say since the blend material is a combination of multiple sub materials then vray is going to be confused as to which one to pick - if it’s the object you’re going for matte wise then use the material id setting at the vrayblendmtl level and not in the sub mats.
Not sure how you got on with this, but you can use the native blend mat as a workaround for some situations…