multiple buckets on single core

I just renderd a scene that was prepared on a quad core system. But when I render it on my single core laptop I get 4 buckets! How can this be?

Possibly DR?

Probably the maxscript line: renderers.current.system_numThreads=4
Even though you only have one core, it’ll split it into 4 buckets (at least, it did for me once)

I think DRJan is right. A friend of mine use to work at a place where some people have dual core and others quad. Before they fixed dr to just use all the buckets, they had to use that maxscript trick. Now some guy went and setup a nice template from which they start from, but everytime they render, they all have 4 buckets also. just changing the end part of the maxscript from 4 to 2 fixed the problem for the dual core guys. (the quad core guys just leave it as is, but still a pain apparently when they need to work on each other’s scenes.

So in short, even though they fixed the DR bug, the maxscript can still influance your local pc…

Thanks, I figured it would be something like that.