I have a hot tub sim. Where i am trying to fire fluid from multiple jets of varying size.
My issue is that certain meshes dont allow fluid. I have checked the ID’s / reset Xform etc
Just not liquid
Any ideas ?
Hey, could it be that these emitters are comparable in size to 1-2 grid voxels? They might be too small and thus are getting skipped by the voxelization. If moving the grid in respect to the mesh a little fixes some emitters and breaks others, this would be symptom of too large voxels and you would need to increase the grid resolution in order to fix it.
Cheers!
Thanks Svetlin - I have upped the grid resolution really high and still no fix. I will try and try a few more ideas.
Thankyou
Hey,
If the the grid resolution is high enough, another thing to note is to make sure that your emitters are shelled (not a single-face geometry - they look like it in the screenshot).