Multipliers Map Question

The question of multipliers. If in the Diffuse color to set the multiplier value = 0.1 - the image is darkened, the multiplier reduces the brightness of the image. If in the Diffuse Color to set the multiplier value = 2 - the image appears brighter, the multiplier increases the brightness of the image. Why Rhino multiplier works, increases or decreases the brightness, and v-ray for 3ds max - the multiplier is the percentage between diffuse color and multiplier, that is, 20% Diffuse color + 80% texture map.
To increase or decrease the brightness of a texture map Color Correct, what if the multiplier increases, reduces the brightness of the texture?

There is a texture

Diffuse Multiplier = 0.1

Result Dark

Diffuse Multiplier = 2

Result Bright

Hello, Vincent,
Apologies for the late reply!
We have updated the Multipliers menu in version 3.60.01.
There are two modes when mixing a texture:

  1. Multiply - which blends the texture with a black color
  2. Blend Amount - uses the user-specified color instead of black.

Kind regards,
Peter

Thank You Peter! Have already tried the innovation. You do need hard work, thank you for your patience!