Multitexture + Distributed Rendering + Gamma

Hey Hey.

I have a little problem here with the Multitexture Plugin and DR.

Everthing is rendering fine with DR, except Multitexture-Materials. These materials become very dark.
I’ve double checked that all slaves are able to access to all maps and plugins. Gamma-Settings in Max are the same on all slaves.

Does anyone have the same problem and ideally a solution for this? :smiley:

Marcus

Same here, yet you better post that in bug reporting section Corona for 3ds Max :: Issues - Chaos Forum or more specifically here Multitexture bug fixes ? - Corona for 3ds Max :: Issues - Chaos Forum where I already took liberty to reference my problem to your post.

Fixed. Seems like the problem was not with multitexture, but any texture. Update of Drserver is needed

Wonderful, thank you.