Thanks to Gijs’ post i was inspired to do some displacement tests and i wanted to share one of them i enjoyed the most.
Thanks to Gijs’ post i was inspired to do some displacement tests and i wanted to share one of them i enjoyed the most.
Displacement looks great, lighting could be better ![]()
How do you get these wholes in the displacement?
wouter
hi,
ive prepared 3 different maps in the photoshop for diffuse, reflection and displacement and that’s it ![]()
the holes you mean i guess are just full reflected parts with some glossiness
yeah i know it’s kind of darkish
lighting is just a hdr mainly preferred for the reflection purposes
nice…
Stellar,
What Vray version are you using?
it is 1.09.03r on max7
diffuse…
Can you show us your maps? I’m especially interested in the diffuse map. Cane, rattan and wicker are very difficult to replicate.
Show us please.
sure i can post them
they’re 1024*1024 tifs 3mb each
so would you prefer me to reduce them in resolution of just convert to jpeg ?
great…
I just sent you a private message with my email address so that you could send me the full resolution maps in a zip file.
ok i’ve sent them to you
okay received intact
got 'em Stellar. Thank you ver y much. I’ll give it a go straightaway.
Very impressive displacement you have there!!
Thanks to DaForce, he kindly hosted the files.
Note that the max file is not optimised for speed and the hdr map is not included.
i forgot to attach the stone map either
but it’s an ordinary one anyways.
http://www.apex.net.au/~daforce/vray/displace\_diffuse.rar
http://www.apex.net.au/~daforce/vray/displace\_maxfilenothers.rar
very nice
and thanks for sharing
great job
i have an idea, you could actually make the holes, as in an opacity map, if you shared the source displace map i could come up with it.
yes you can just put the reflection map into refraction slot and that is it.
maps are hosted above.