Natural fire - RnD

I’m trying to find different ways to make things burn more naturally. So at first I had to learn away to make fire grow - make fire to lit other objects.
Got the basic idea working. Now I just need to find away to modify geometry and shaders at the same time.

This was just a one simulation without any animated textures etc.

[https://vimeo.com/291758483/73707aa8c1

](https://vimeo.com/291758483/73707aa8c1)

This is great!

This is great indeed! Nice work!

How do you get it to spread?

Magic! …no, just particles with Phoenix test node.

Nice !! Another way to make it spread is to take advantage of the adaptive grid. Begin small, and set the sensitivity so it spreads smoothly :slight_smile:

Oh! I didn’t even think of the PhoenixTest node. I have a different setup based on PF. I guess setup would depend on your need to direct the fire. Thanks for sharing.