I’m trying to find different ways to make things burn more naturally. So at first I had to learn away to make fire grow - make fire to lit other objects.
Got the basic idea working. Now I just need to find away to modify geometry and shaders at the same time.
This was just a one simulation without any animated textures etc.
Oh! I didn’t even think of the PhoenixTest node. I have a different setup based on PF. I guess setup would depend on your need to direct the fire. Thanks for sharing.