nCache Attempt Causes Crash (PhxFD3..0 Beta Maya)

When I attempt to cache out the nParticleShape created by the Particle Group Maya immediately crashes.

I really need the particles from Phx to be converted to nParticles so I can instance them for custom geometry. (Pre my Supe’s request)

Any help is appreciated!

Test scene attached.
rnd001_anim_glitterCloudPhx_v003.zip (95.9 KB)

I manged to reproduce the crash in here as well.

Thank you for the scene I have logged it in our bug tracker and we will look into it.

I will update the thread when we have something on that.