Hello,
I am new to corona, I am rendering a scene where for roof i used displacement map. Simply it works as it should be, but i am getting this issue in refraction. Is this known issue or something else?
Thanks fr your time.
Yes, this is known issue: Renderer for architectural visualization - Corona | Chaos
Don’t know if that could help, but maybe it’s worth to try to play with rayswitcher material?
Ty, working on it. )
Maybe glass in thin mode could be used here?
After changing Displacement Performance setting from, Screen Size to World size, the problem has been solved.