Aenard
June 19, 2017, 9:33am
6
TomG:
The camera (or at least its clipping plane) is inside the volumetric object, so volumetrics won’t render - move the volumetric object further from the camera.
The Absorption Distance is also too high for the scene, and the color of Absorption and Scattering too dark (very slight changes in either of these colors will make a big difference!) Attaching a modified version of the scene where volumetrics are visible and settings can hopefully be tweaked from there to get the result you are looking for!
Aaaaaaaaaand, there is my elephant. The freakin clipping plane. Not the first time this bad boy drives me crazy >_<
Now i can have fun with my new toy, thank you very much !