Hi
I cannot render anymore a prpoer image when I use irradiance map and Light cache
it always turns out balck and white
Why is that?
I tried all imaginable parameters and nothing works it s always the same result
Hi
I cannot render anymore a prpoer image when I use irradiance map and Light cache
it always turns out balck and white
Why is that?
I tried all imaginable parameters and nothing works it s always the same result
Re: Need help I think I have a bug
Are you using the new sun? I am just starting to play with it (is there any documentation anywhere?) and if I use the default settings it is very very bright- so much so that all my materials are coming out black and white.
Hide the sun and the results are predictable. I am using IM + LC too.
This is VfR4 beta 2.
(We need a beta 2 bug thread. And while we’re at it, why not delete or archive all the original VfR beta threads?)
Re: Need help I think I have a bug
Did you make sure the Color chooser is correctly set at the top of the render viewport (ie: Red, Green, Blue?)
Re: Need help I think I have a bug
Or we make one big SR beta bug thread, because some beta 1 bugs are not fixed.
Sky and Sun: if the physical cam is used, than the brightness should be right by adjust iso/shutter/f-stop. But the DOF dosn’t work with phys cam. So, I stick at standard camera and use a colormapping multiplier of 0.04 … 0.02.