New build 4.30.24

V-Ray for Unreal, update 3.1 has been released. You can download it here.

Here are the changelog:

  • Improved .vrscene import - Grouping of objects in World Outliner based on type and layers in host DCC
  • Improved exported .bat file when exporting light bake atlas .vrscenes
  • Improved installer initialization speed
  • Fixed light map EXRs modified in Photoshop import as black
  • Fixed Process Atlases not extracting EXRs from a very long path
  • Fixed failed to export EXRs to a non-latin name path
  • Fixed port number doesn’t export correctly in generated .bat file
  • Fixed crash on reimport of Light mesh in UE 4.25
  • Fixed clicking on the generated link after a light bake .vrscene export does not open the correct folder

For full change log and more details, check the documentation page.

Georgi Dunchev
V-Ray for Unreal developer
Chaos Group