new build question

Hi, just installed new Phoenix ver,. 3.05. Found this in new features “Option to control the randomness in velocity direction at Splash birth”, can someone please elaborate on this? how to control this? thanks.

Hey @Gosho.Genchev , Thanks a lot! I really like your answer, very clear with images support, cheers!

Hey,

Could the reason they are identical be that your Horizon roughness is at 0?

I will do some additional tests tomorrow, thanks!

Hey,

Most likely you are out of RAM and there isn’t a check for that somewhere in the Phoenix or V-Ray code. 7K width is quite a big resolution, so increasing the subdivs would overflow the RAM easily.

Would it make any difference if you turn off Embree? Do you have motion blur enabled?

How much RAM will rendering consume if you:
- Make the particle shaders not renderable and render just the ocean;
- Make the particle shaders not renderable and render just the ocean in pure ocean mode;
- Make the ocean not renderable and render just the particle shaders?

Cheers,

I tried without embree, stiil crashing. Thanks anyway, will do some more tests with your suggestions, cheers