New Least Squares Fit interpolation method

Hi,

I just noticed that there’s a relatively new interpolation method added to the range of GI interpolation methods. I’m rendering a heavy scene right now but in my memory it’s something like “Least Squares Fit with Voleroi abracadabra” :slight_smile: Is this maybe an ideal new blend between the advantages of the three other interpolation methods?

I’m still crying for a frequent update of the VRay manual, preferably with each new addition. I still don’t know the ins and outs of the Displacement modifier, for example.

Cheers,

Metin

A new manual is being worked upon (and is available with the internal build); as for the “Least squares fit with Voronoi weights” - it may work better in some (very rare) cases than the other methods, but is too slow in general.

Best regards,
Vlado

Ok, thanks very much Vlado.

Cheers,

Metin