I’m searching for new Monitor(s)
1 4K min. 27"
or
2 4K 24"
no need for too perfect colormanagement
suggestions?
thx
I’m searching for new Monitor(s)
1 4K min. 27"
or
2 4K 24"
no need for too perfect colormanagement
suggestions?
thx
Have you experienced working with 3ds max on a 4K monitor before ?
I’ve heard that 3ds max at 4k is terrible to the point of not being usable at all. It’s what’s put me off investing so far.
I am going to pick up an adapter, for my 27" Thunderbold, which is 4k; I’ll let you know how it scales.
Im using a 4k monitor with 3dsmax 2014 and 2015 and love it ![]()
How large is the screen and could you please share a photo of the monitor running max? I’d love to see how the UI looks.
I just read this:
“We took the opportunity to also put the code in to take advantage of all the new High DPI displays whether that be 4K monitors, Apple Retina displays, or the new Microsoft Surface Pro 3. When you see how nice the text and icons look on these displays, you can see the value right away.
From:
No i haven’t now, but i think its future and i don’t want to invest on a 2560px… its not a massive upgrade from 1920px
Has anybody expirience with dual 4k displays and a gtx 780ti?
thanks guys
I have a 27" 4K and a 27" 2.5K that I run off of a 980gtx. Ill take a couple pics and or screen shots tonight and post them.
I had the 27" Thunderbolt and it’s not 4k it’s 2560 by 1440 pixels. however I could never get it to work with a PC.
I think this only concerns lucky maya users.
I have two new 4K 28" monitors and the 3DS Max Display is pretty bad - very small icons and text. I would imagine they will fix the interface fairly soon. In the Area Speak Back forum, they have this issue as “under review”
This leads me to think that we’re looking at 2017 before this is done. I doubt very much that they’d make something like this work in a SP, sadly. It must be a fairly major change. All the GUI graphics would need to be replaced with vector ones, if they’re not already, and plenty of re-writing of the main interface. If it comes in a SP I would be amazed, and very happy, but who knows.
It really amazes me just how slow AD are at these sorts of things. HiDPI has been around for years and years already, with full support in Windows 8.1 and with other major software developers fully on board with it.
I would definitely go for a 34’ in stead of a 4k, whatever size.
This would basically extend your 2560 by 880 px and keep the same height.
This means you’ve got more breathing space and keep all the UI working…
Definitely the way to go for at least a year or two, knowing the speed of how AD develops their updates.
Stan
You mean 24" right? Ok i think two 24" with a good ppi density would be nice.
Sadly 4k getting a standard now and ad know it since 2 or 3 years that this would happend and dont start develope it earlier.
I think 4k would be the maximum for workdisplays because the distance to the monitor stays the same, so 8k wouldn be an advantage for us.
Thanx guys
I think he really meant 34", referring to those new 21:9 ultra-wide monitors.
I picked up one of the ultra wides, but it rocked back and forth every time I moved; I returned it the same day.
BTW, anyone concerned about rebuilding 3ds max UI to accomodate higher resolutions should vote for this feature : http://3dsmaxfeedback.autodesk.com/forums/80695-general-feature-requests/suggestions/7502503-rebuilt-3dsmax-interface-to-scale-it-properly-to-u
Also you can see on that page that they are looking for volunteers to participate in the research. So 4K display owners might be interested in contacting Eddie Perlberg.
Heres a dumb question but I cant find info on Eddie’s email anywhere, anyone know where I can find that?
Oh you’re right ! He asks to contact him directly but I don’t see any info neither ![]()