new possibilities with glass

On e thing I like to see in future builds is the possibility to map some transparent object “in 3D”. I explain.

I had to make stained glass, but I was only able to make an object with a thickness, and the map was applied on both sides of the object.

Th result is that I see by transparency the two maps with an ofset corresponding to the thickness of the object. It looks like a stereo view.

I will enjoye the ability to make glass tinted in the mass with a texture and not only texture to surface like a painted glass.

It will be cool to be able to map the fog color too.

Thanks.

Well, that would be the same as mapping the fog color :slight_smile:

Best regards,
Vlado

yes that’s true :slight_smile:

is it possible?

Currently, no; but it might be possible in the future.

Best regards,
Vlado