OK so if ChaosGroup can implement any feature, I would choose something in the lines of the adjustable clouds feature in this new renderer. Take a look at the 1st video:
Looking good !! More interesting then Twinmotion with attractive pricing…especially since this is something viz freelancers won’t do each day…
Kind of looks like a game engine.
Supports VRay lightmaps too
It looks awful outside of the clouds.
May aswell just get the cheapest copy of vue and render hdri’s all day.
I guess this is aimed at rapid visualisation of areas/buildings etc without the need of all the bells and whistles that a physical renderer can do.
It’s funny that the demo videos on the site don’t really show them rendering any architecture, just a lot of trees, cats, birds, people, etc. They spend almost no time actually rendering/changing materials on the buildings - that doesn’t lead me to believe good things about this for architectural visualizations despite their tagline.
The flat lighting reminds me of decades-old non-gi scanline renders. It’s almost like we’re going backwards now? Very low quality indeed. Though the supposed “realtime” marketing spin will have it’s niche in the low-cost sector. Unfortunatelly, this may also make it more difficult for us vray-ers w/ Clients who only look at the bottom line.
Such gimmicks!
Seems that every lights and shadows are backed to textures.
It’s a real time engine with tools for backing from Max i think ( because Vray shadow support and Max file support )
+ they add this nice interactive cloud system .
If they sell only the cloud system for Max , maybe i will give an interest in tis. If not , i don’t need real time engine ( i’m not an archiz artist )
For real time this is pretty impressive for the money. It looks like the Crysis engine. The ability to layout a scene using level editing tools is very cool and the Nature demo I found very impressive considering the speeds they were claiming.
Will this compete with VRAY, well Chaos are going real time as well…