I’m running into a strange behavior in Next CPU for 3ds Max 2019 while using the IPR with Vray volume grids. For some reason they don’t render at all in IPR mode, but if I do a full progressive render they show up fine. If I use Next GPU they render fine in IPR mode. Running Next 4.02.04.00003. Any ideas?
This is a current limitation of the CPU IPR - it doesn’t support volumetrics (env fog too). You can switch the render mode of the volume grid to “volumetric geometry” as an workaround.
It will be fixed in a future release. Sorry for the inconvenience.
Hi, this hasn’t been adresse yet or? I’m running into the same issue that VDB’s don’t show up in IPR, just in a full rendering.
Stuff generated by Phoenix seems to show up in IPR though…
Edit: I found a video for Maya where it seems to work in IPR. Is that something 3ds Max specific?
Hi, indeed I just tested it in VRay 6 Update 1 (latest official version) and there it seems to be working. The project where it doesn’t work has to be setup and rendered in an earlier V-Ray version (I believe V-Ray 6 Hotfix 2) and there it doesn’t seem to work. So this functionality to render VDBs in IPR was added sometime inbetween Hotfix 2 and Update 1?
Ah, yes - this is it. The support for IPR was added in V-Ray 6.00.20 hotfix 3. You can find the release notes here - V-Ray 6
In case you can’t use the newer version due to the project being locked to an earlier one - if you have access to Phoenix 5.10, maybe you can use a Phoenix simulator instead of a VRayVolume grid to load the cache - this way the IPR should be working.
Ok awesome, that explains it. Great that it is working now in the current versions
Then I will try out the approach with Phoenix or just setup the scenes with the current version and save them down to the earlier version.