Next Update1 - Issues with objects hidden from cam and other selected

Hi guys. If I have objects set to “hidden from cam”, and I have OTHER objects selected behind and in front of those, and render with “selected” mask, the render over the hidden objects are extremely slow.
If those hidden objects are not set to hidden, then render is fast as expected

EDIT (This is just update 1, havent tested with 1.1)

Do you have a scene that we can debug for this, or any scene with this setup has the issue?

Best regards,
Vlado

I’ll see if I can strip down a scene for you over the next few days…

Ok, thanks. In the meantime we’ll try to reproduce it here in a simple situation.

Best regards,
Vlado