pretty impressive overall. the top right foreground foliage looks like it has a bit of a halo effect though - personally id ditch that particular piece of foliage. maybe some reflections on the glass would be good
yes, you’re on the right way. I would try a darker sky, and decrease the dark multiplier, the interior is looking great.
didnt i see this about a year ago or something?
thanks leotchest and randy, i will follow your suggestion.
da_elf, no, you didn’t. really.
keep the sky colour like it is…just darken your environment colour (ambient light)…needs more contrast.
The idea is that you need more silhouetting
the tiles on the outside of the pool look strange (they look wet which makes no sense since they are vertical and water would run down + they look like they have a bumpy surface which is uncommon for glazed tiles)
also, the water surface looks noisy and as if ther was something floating on it (besides the candles
)
other than that and the foliage issues (esp. top-right and low-left) it really looks fine to me
maybe if you have time you could mess around with the curtains outside, they lack a bit structure (they are very regularly shaped and seem to have no color variation)
cu mike
i think the vertical tiles would indeed be wet - just need to deal with that bumpiness. Water looks like it has leaves + candles floating on it. I think the pagoda roofs need additional detailing - looks like stretched fabric, but it cant be because there is no support at the edges ? Maybe add some irregularity or seams & deal with those thin edges
Da_Elf ![]()
Joined: 18 Oct 2005
Also he posted something very similar awhile back, but this aint it.
ah yeah. thought there was something simular