I can’t seem to get my VRayProxy objects to render in a distributed render. Even the buckets from computer I’m sending the job from won’t render the object if I have DR checked (though it will if I don’t).
I don’t see this in the docs.
I can’t seem to get my VRayProxy objects to render in a distributed render. Even the buckets from computer I’m sending the job from won’t render the object if I have DR checked (though it will if I don’t).
I don’t see this in the docs.
Works fine here, at least on a simple test; not sure what might be wrong in your case though. What happens if you try a simple scene (1 proxy +1 light)?
Best regards,
Vlado
Same thing, though I’m noticing now that even though the object doesn’t render, it does leave an alpha channel.
I found the problem: My light wasn’t on the object (thoug it looked like it was) and DR doesn’t do default lighting.