I got back to my scene and now it seems it’s only when using ipr with rt cuda that I get no motion blur. If I do an iterative rendering of a frame it works. I tied to render my animation with production rendering (RT cuda again) and it always crash.
when I try to render, the first frame almost finishes, then all my screens becomes black (I have 3 monitors) and then sometimes max also crash sometimes not. I see in the V-Ray message in red: error: 1 error(s). 0 warning.
Motion Blur seems to work fine here in Production and ActiveShade with the following modes: CUDA(GPU only) / CUDA(CPU only) / CUDA(CPU + GPU). What does not work is when frame is changed, the first frame always work but when changed Motion Blur disappears.
This is a bug and it even happens with RT CPU - will make a note about it and will fix it.
Updating MB Duration indeed doesn’t work with IPR - will make a note about that also.
Regarding the character broken in parts when changing the frame with IPR - this also looks like a bug, would it be possible to send us a scene for investigation?
Regarding the crash with RT Cuda, we will also need a scene for this one as well.