NodeJoe-Schematic Material Editor for Max-public Beta

http://forums.cgsociety.org/showthread.php?f=59&t=484472

I’m SO going to dig this one…

Lele

yup, its a really nice plugin.

yyyeeeeeeaaaaaaaaaaaaaaaaaaaaaaa…

At least…

Best regards.

now that looks damn cool!!

Finally that one has been a long time coming :slight_smile:

Becarefull !!!

This plugz need to be install on each node of the farm…

Every scene saved with it is “corrupted” and always need the pugz.

Is there a way to remove the NodeJoe datas ???

i was just going to post this!

great plugin, still in early days

Any idea about clean my scene ???

Best regards

sadly i dont, i have only just installed it

aaaarrrrrrrrrrrrrrrrrrrrggggggggggggggggg…

Aaaarghhhhh!!! :evil:

Same happend here. Stupid me, playing with some plugs in the
middle of project.

oh no… Beta :smile:

Very Funny …

:? :? :?

ahhhhh isnt it funny!

Thanks to autoback… 8)

Now it’s funny …

:lol: :lol:

I merged hole scene to new one and it worked. :smile:

Now it’s funny again!!! :smile:

hhaaaahhhaaahhhhaaahhhhaaa

WHat a funny day… :lol: :lol: :lol: :lol:

LOL you guys are hilarious.

your the funny one percy :wink:

ya well i have a team of writers. :wink: