I was writing and requesting this on forums for so many years. Hope this is the right place to post this.
These are on top request wish list for 3ds max. I’m curious about people’s opinion about this.
I’m naming them Universal Nodes, or Uni Nodes. Or maybe U Nodes ? 



Universal Nodes update
Blur and Sharpness maps.
Sure you can always do them in Photoshop, but I think avoiding round trips to photoshop encourages experimentation.
And some more showcasing of controllers in node format.
Next demo will have everything at the same time in the Canvas: Maps, materials, objects, lights, all interacting.
Also first proof of concept of 3d Blur map.
Would be good to implement into pressing the ‘L’ key, you’d be surprised the amount of people who don’t press hotkeys in the SME. [CTRL+A], ‘H’, ‘L’.
Nicely done 
All right. I’ve taken into account L, CTRL A, and H.
We also have S for solo node and D for disable node.