Noise and light cache world settings

Hi there,

We are rendering a flythrough and are encountering noise as shown in the first image. This happens when using world scale light cache settings with a sampling size of 2mm.

The second image was rendered using screen scale settings of .02 and we are not having the noise problem.

Does anybody have some advice on the appropriate world scale settings for this that could help eliminate the noise?

Regards


i had this problem when i use LC… try to use BF for primary and sec… for sure it will help and there will noy be any splotches like that!!.. the settings dont have to be very high because it is animation… when adding some motion blur i AE you will not see the noise at all…