I have this big problem I need to solve. But I tried almost everything and cant fix that.
Picture is a crop of an image at 200%. Whole picture is pretty clean but as you can see in a door glass its so noisy. Behind the glass there is only built-in wardrobe with base materials, nothing special. I used BF+LC with automatic subdivs and it does not matter what I set to GlobalDMC, Sample Rate is still blue which is not possible. I tried to disable automatic subdivs but didnt help. When set glass refraction glossiness to 1 its ok of course but I want to be blured. Never happen something like this to me so what I can do please?
That is strange. Do you have any displacement or bump applied on the glass? What is your MIn shading rate set to? Can you attach an image with the glossiness set to 1?
I figured and thats why I asked if you could just save out the glass its self and nothing else from the scene. In any case I wouldnt wait for Chaos to chime in here, I would send the scene right away to support and drop in a reference to this thread as well and wait for them to reply that way which may be considerably faster. Hope it gets sorted for you.
Just an after thought as well, maybe on the glass object its self drop on a UVW Map and set it to box or plain and make it about 1/4 the size of the door and see if that affects the glossiness of it at all.