Really odd problem that has seemingly popped up overnight. When I DR this scene it is super noisy, but if it is rendered locally it looks great. It doesn’t matter if the DR version is sent to backburner and rendered that way, or if i set it off from my computer.
Any ideas on what might be the cause? I’ve attached screengrabs, you’re looking at a 200% zoom of the 5x3k render.
I’m giving the slaves 10sec to transfer 50000 pixels, I just realized that that is why the 2nd post is thin horizontal bars. They are 50,000 pixels each.
No error messages, I am going to make a new output file from scratch to render from and see if that solves it. I’ll make a ticket, I won’t be able to share the scene though