Non-local address for IR and LC maps

Hello,

Is it possible to use non local addresses for the irradiance and Light cache maps ?
For example, my texture addresses are TEXTURES/NAMEOFTEXTURE.JPG, ie they are non-local and the project file can be used on any file system.
However the IR and LC maps do not like this, they seem to need addresses like V:/PROJECT/VRAYMAPS/IRMAP.vrmap

Thank you

Figured it out. Seems to work ok if the files are in the top level of the project directory.

Arrggg. Rendernodes can’t find the IR LC files that way…

Try UNC pathnames:

\\Server\SharedDirectory\Mayaproject\stuff

Thank you so much ! That worked