I found some little bug. If modifiers non minimized (i use turbosmooth pro here) you can see something like areol around model (non-smoothed “ghost”). I use 1.00.02. Background - corona shadow catcher map in diffuse with composing settings inside.
Interesting but I have no idea what is going on here. Can you recreate this in some simple scene and send it over?
I would also be interested in the scene - it seems like there are actually 2 objects in the scene, or that you used “resume last render” function
hi,
any progress?
inactive
