# Normal Errors

**URL:** <https://forums.chaos.com/t/normal-errors/57618>\
**Category:** Issues\
**Created:** [March 15, 2016, 11:40pm UTC](https://forums.chaos.com/t/normal-errors/57618 "2016-03-15T23:40:55Z")\
**Posts on this page:** 2\
**Page:** 1

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**Author:** ![glorybound](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/glorybound/32/53992_2.png) [@glorybound](https://forums.chaos.com/u/glorybound)\
**Post date:** [March 15, 2016, 11:40pm UTC](https://forums.chaos.com/t/normal-errors/57618/1 "2016-03-15T23:40:55Z")

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To get rid of some of those many normal errors, I run a script I found on line. The script helps, but at a cost to viewport speed. When I run the script geometry moves and the scene comes to a crawl. Is V-Ray going to have some native to address these errors, soon?

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**Author:** ![Zdravko.Keremidchiev](https://dub1.discourse-cdn.com/chaosprd/user_avatar/forums.chaos.com/zdravko.keremidchiev/32/48745_2.png) [@Zdravko.Keremidchiev](https://forums.chaos.com/u/Zdravko.Keremidchiev)\
**Post date:** [March 17, 2016, 6:52am UTC](https://forums.chaos.com/t/normal-errors/57618/2 "2016-03-17T06:52:48Z")

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Yes, soon the VRay scene converter will be able to convert all Normal Map textures to VRayNormalMap ones.
