Normal map - how to use with Vray Material?

Hi there,
simple question:
When I plug a normal Map into a Bump slot of the VrayMaterial, where can I adjust the input (Tangent space, normal or bump-mode etc.)
In Maya there is a field, where I adjust this, I can’t find it in 3ds Max.

Thanks

You will need to plug that texture into Vray Normal Map first before connecting it to the bump slot.
https://docs.chaosgroup.com/m/mobile…#page/38571596

​​​​​​You could also use Max Standard Normal map (enable show incompatibile maps to see it) to have more control over tangent /world space, but that’s not recommended as per the log messages even though personally I prefer it for some cases .