Normal Maps being changed to B+W bump maps

I’ve noticed in the latest release along with the the previous that when assigning certain normal maps they will show as black and white bump maps. You can manually change the category to normal, although the texture remains as a black and white image. Oddly, this only happens to certain normal maps, not all. I have tried re-naming the files to only “Normal Map” to see if enscape reads it but it has not worked either.

I’m sorry to hear about that @BruceG . Would you mind sharing one or two examples with us for further testing? Feel free to post them here, or send them to (and leave me a message here once you did so) so we can see if we can reproduce the issue.

Thank you in advance!