Normal maps completely broken

I can’t seem to get normal maps to work at all.

V-Ray for Houdini number:23246 hash:b123f03 from 23 Apr 2026 23:01
V-Ray Core 7.20.10 [3d0cda13] from 17 Apr 2026

I set up the same in vray for maya and it works fine, but no combination of settings works in houdini.

Here is what it is supposed to look like:

For me it looks like a combo of wrong color space and locked normals.

Its definitely not wrong color space. I checked that.
No idea what locked normals means.

Anyway, I ended up making a houdini solver to convert the normal maps to displacement which I then baked out.