I’ve downloaded the PhoenixFD trial to test it for game asset production, however it seems you can’t render normal maps in vray, nor does the light select element work for a light-per-axis workflow. Am I missing something?
Hey,
Try the Volumetric Geometry render mode for render element. However, there is a known issue with lights selects which we are yet to fix
Here’s more on Volumetric Geometry: Chaos Docs
Cheers!
Brilliant, thanks.
Motion blur and post-process vector blur mitigated most of this.
Oh, nice! Sorry, but I haven’t been able to get there yet - I have it in the TODO list and I hope in the next few days I’ll check it.
Cheers!