Hi,
I get unwanted results when I use triplanar mapping with normal maps. Tothe left is with uv-mapping and the the right is with triplanar mapping.
Am I doing something wrong?
Have you tried putting the TriplanarTex after the bitmap but before the NormalMap node?
Thank you for your reply Normand.
The results are the same I’m afraid. Can anyone test this to see if you get the same result?
This is a problem for my company because we cannot UV map CAD data. The only work around is to use bump maps instead.